The Battle for Wesnoth (0)

The Battle for Wesnoth

us fr jp cn es br de it se ru nl gb

Por Wesnoth, Inc






us (0)
fr (0)
jp (0)
cn (0)
es (0)
br (0)
mx (0)
de (0)
it (0)
se (0)
ru (0)
nl (0)
gb (0)
Gratis
Descargar

The Battle for Wesnoth is a turn-based tactical strategy game with a high fantasy theme. Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host whom none can stand against! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition.

Features:
50+ skirmish/multiplayer maps.
90+ minutes of original composed music.
200+ unit types in six major factions, all with distinctive abilities, weapons and spells.
200+ scenarios in 16 major campaigns — more than 100 hours of gameplay!
(downloadable add-ons are under development) 400+ add-ons (campaigns, maps) are waiting for you!


Gratis
Descargar



Notas de la versión

05/05/2019 | Versión : 1.14.8 | Tamaño : 432.6 MB
Version 1.14.8:
* Fixes issue with older versions of macOS

Version 1.14.7:
* Campaigns
* A Tale of Two Brothers:
* S3: Changed castle to permanent chaotic ToD and rebalanced scenario accordingly
* S4: Added dialogue between Baran and Tairach when they engage in combat
* Dead Water:
* S3: Added event to make Storm Trident more obvious
* Descent into Darkness:
* Complete revision of all dialogue and story text
* Revised and rebalanced gameplay in all scenarios
* S3 and S11: New scenarios completely rewritten from scratch
* Eastern Invasion:
* S1: Removed early finish bonus for fleeing
* S2: Modified Dacyn's dialogue upon undead arrival
* S7a: Require Dacyn to cross the river
* S9: add snow to map
* S10: show objectives after defeating enemy leaders
* S11: show objectives after finding gold and releasing prisoners
* Legend of Wesmere:
* Disabled side shuffling in MP (checking the box does nothing)
* Fixed missing persistent data at the end of chapter 3
* Rebalanced gold values in all scenarios
* S3: remove shroud from enemy sides upon Kalenz's arrival
* S4: (MP only) free Cleodil at scenario start
* Northern Rebirth:
* Eryssa now must survive if she joins the player
* Father Morvin and Sister Thera will now respawn at Tallin's location if they die to prevent illogical gameplay
* Gold in S10-13 is adjusted if Krash is dead
* S1: Spawn 2 Troll Whelps instead of 4 and a normal Troll
* S4: Have Hamel describe Ghouls if Camerin is dead
* S5: Add gates to map instead of images and overlays
* S8: add text and updated objectives when rescuing Eryssa
* S12a: Update objectives to make it clear that gold is not received if Sisal dies
* The Rise of Wesnoth:
* Fixed various typos
* S17c: Modified Burin's description of trolls
* The South Guard:
* Fixed various typos
* Tutorial:
* Remove swamp from map for part 2
* Warn player about water when stepping on any shallow water hex
* Change quintain to level 0
* Allow Konrad and Li'sar to level up and add corresponding dialogue for part 2
* Under the Burning Suns:
* Added embellishments to various maps
* Language and i18n
* Updated translations: British English, Chinese (Traditional), Dutch,
French, Italian, Japanese, Lithuanian, Spanish.
* Multiplayer
* Dark Forecast: AI units are "discovered" (added to the help if not already known)
* Dark Forecast: fixed bug where additional boss spawns would not occur after the initial wave
* Multiplayer server
* Forum user handler ban durations are now reported back to banned players.
* Units
* Updated descriptions for Goblin Knight and Wolf Rider
* Add new descriptions for Quenoth faction
* User interface
* Add jamming to the vision tooltip in the sidebar. (PR #3327)
* Fix undoing a recall not un-drawing parts of the sprite that go beyond the unit's hex (issue #3325)
* Fix crash when the recruit filter matched nothing. (PR #3969)
* "Show Enemy Moves" now highlights enemy units that can reach the highlighted hex. (PR #3961)
* The time of day graphics for midday and midnight have been updated to match the rest of the
summer/winter time of day schedules. (issue #2677)
* Miscellaneous and bug fixes
* Fix auxiliary attack end event handlers defined by FORCE_CHANCE_TO_HIT breaking if one or more of the
affected units are removed by another attack end event handler (issue #3982).
* The statistics dialog no longer forgets to reset stats when using "Reset Replay" ("Stop") in replay
mode or "Back to turn" in networked MP games (issue #2852).
For full changelog please visit:
https://github.com/wesnoth/wesnoth/blob/1.14/changelog.md

17/04/2019 | Versión : 1.14.7 | Tamaño : 432.6 MB
Version 1.14.7:
* Campaigns
* A Tale of Two Brothers:
* S3: Changed castle to permanent chaotic ToD and rebalanced scenario accordingly
* S4: Added dialogue between Baran and Tairach when they engage in combat
* Dead Water:
* S3: Added event to make Storm Trident more obvious
* Descent into Darkness:
* Complete revision of all dialogue and story text
* Revised and rebalanced gameplay in all scenarios
* S3 and S11: New scenarios completely rewritten from scratch
* Eastern Invasion:
* S1: Removed early finish bonus for fleeing
* S2: Modified Dacyn's dialogue upon undead arrival
* S7a: Require Dacyn to cross the river
* S9: add snow to map
* S10: show objectives after defeating enemy leaders
* S11: show objectives after finding gold and releasing prisoners
* Legend of Wesmere:
* Disabled side shuffling in MP (checking the box does nothing)
* Fixed missing persistent data at the end of chapter 3
* Rebalanced gold values in all scenarios
* S3: remove shroud from enemy sides upon Kalenz's arrival
* S4: (MP only) free Cleodil at scenario start
* Northern Rebirth:
* Eryssa now must survive if she joins the player
* Father Morvin and Sister Thera will now respawn at Tallin's location if they die to prevent illogical gameplay
* Gold in S10-13 is adjusted if Krash is dead
* S1: Spawn 2 Troll Whelps instead of 4 and a normal Troll
* S4: Have Hamel describe Ghouls if Camerin is dead
* S5: Add gates to map instead of images and overlays
* S8: add text and updated objectives when rescuing Eryssa
* S12a: Update objectives to make it clear that gold is not received if Sisal dies
* The Rise of Wesnoth:
* Fixed various typos
* S17c: Modified Burin's description of trolls
* The South Guard:
* Fixed various typos
* Tutorial:
* Remove swamp from map for part 2
* Warn player about water when stepping on any shallow water hex
* Change quintain to level 0
* Allow Konrad and Li'sar to level up and add corresponding dialogue for part 2
* Under the Burning Suns:
* Added embellishments to various maps
* Language and i18n
* Updated translations: British English, Chinese (Traditional), Dutch,
French, Italian, Japanese, Lithuanian, Spanish.
* Multiplayer
* Dark Forecast: AI units are "discovered" (added to the help if not already known)
* Dark Forecast: fixed bug where additional boss spawns would not occur after the initial wave
* Multiplayer server
* Forum user handler ban durations are now reported back to banned players.
* Units
* Updated descriptions for Goblin Knight and Wolf Rider
* Add new descriptions for Quenoth faction
* User interface
* Add jamming to the vision tooltip in the sidebar. (PR #3327)
* Fix undoing a recall not un-drawing parts of the sprite that go beyond the unit's hex (issue #3325)
* Fix crash when the recruit filter matched nothing. (PR #3969)
* "Show Enemy Moves" now highlights enemy units that can reach the highlighted hex. (PR #3961)
* The time of day graphics for midday and midnight have been updated to match the rest of the
summer/winter time of day schedules. (issue #2677)
* Miscellaneous and bug fixes
* Fix auxiliary attack end event handlers defined by FORCE_CHANCE_TO_HIT breaking if one or more of the
affected units are removed by another attack end event handler (issue #3982).
* The statistics dialog no longer forgets to reset stats when using "Reset Replay" ("Stop") in replay
mode or "Back to turn" in networked MP games (issue #2852).

For full changelog please visit:
https://github.com/wesnoth/wesnoth/blob/1.14/changelog.md

28/02/2019 | Versión : 1.14.6 | Tamaño : 433.1 MB


Rankings

Categorías :
#45 : Top de Mac apps gratuitas [Juegos de rol]

Imágenes Mac OSX :

Imágenes Mac OSX Imágenes Mac OSX Imágenes Mac OSX

Categoría

Juegos , Juegos de rol , Estrategia


Dispositivos soportados
Mac OS



Para Descubrir

Shell Game
Shell Game

Precio : Gratis

Freecell ►
Freecell ►

Precio : Gratis

Bubble Blast 2 !
Bubble Blast 2 !

Precio : Gratis

Palabras ►
Palabras ►

Precio : Gratis

Tirador de Burbujas
Tirador de Burbujas

Precio : Gratis